灰蛊 2月4日更新内容介绍

2015-02-04 10:43:05 k73游戏之家 作者:demkro

游戏今天进行了一次更新,更新了些什么内容呢?下面一起看看吧。

主要更新了一些bug

更新内容

February 3, 2015 Patch Notes

Art

• Fixed issue where some units’ attacks were appearing through Fog of War

战争迷雾的更新

Audio

• Fixed bug where the “Has been revealed” announcement was being triggered whenever a player’s units were killed

• Fixed an issue where the “Has been revealed” announcement was triggered after a vent plug was destroyed

• Fixed issue where sound effects from the impact of Howitzer mines would sometimes not play

音频bug的更新

AI

• Fixed issue where enemy AI Beta units would attempt to use player’s Repair Pad

更新ai的bug 但是还是一样蠢

Achievements

• “Glutton for Punishment” can no longer be achieved against Idle AI

对抗ai不能获得“Glutton for Punishment”成就

Engineering

• A unit’s extents now shrink when moving through groups of other units to make moving through groups smoother

• Disabled units pushing other units to the side to prevent further issues as a result of the change

• Fixed a rare issue where refineries could create an island of un-navigable terrain

• Fixed crash caused by loading a save game from a previous version

• Fixed crash caused by Goo projectiles being shot down

• Fixed an issue where a structure’s deconstruction animation would sometimes not play

• Fixed exploit where Human structures would still be teleported after being destroyed

• Fixed error that was being given when attempting to save on “The Terminal”

• Fixed cursor disappearing when accepting an invite during a cutscene

• Changed agro state generator for Human HQ to prevent a stacking situation that could potentially cause a crash

修正各种bug跳出

Design

• Fixed the resource display on “The Aperture Device” to better represent the resource locations

• The timed even in “The Aperture Device” will no longer start if the player moves their Mother Goo away from the node

• The Crescent fire objective in “The Trench” can no longer be triggered before its intended time by restarting the mission

• Fixed an exploit with selling Conduits

• Fixed an issue where players could hide their Purger in the brush

• Added additional target filtering to Tempest Surveillance Virus upgrade to prevent it from targeting ground and air incorrectly

• Fixed an issue where Tempest Surveillance Virus Upgrade affected ground units if it hit an air unit that was flying above a ground unit

一些反人类设定修正

UI

• Fixed several incorrect descriptions in the Encyclopedia

• The orange bar in the quick match panel will no longer change size when the player invites another player to a premade team

• Fixed issue where timers would sometimes not appear in the German version

• Fixed issue where the “no power” icon was appearing after a building’s construction was completed

• Updated the “no power” icons in “Mago’s Pass” to be consistent with the other “no power” icons in the game

ui的bug修正

Terrain Editor

• Added support for custom user XML and Animations

• Fixed several crash issues

• Fixed Skydomes not properly appearing in the editor

• Fixed issue where props and objects were being visually removed but were still counting in the object count

• Fixed issue where Fog of War was not appearing when the user checked the fog box

• Improved water shader for user-created maps

地形编辑器更新内容和bug

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