2014-10-26 09:11:10 k73游戏之家 作者:G12C13
《无主之地前传》按照前两作的风格,即将推出不少dlc,并且首次dlc中也会加入新的角色Aurelia,下面一起来看看Aurelia的各系技能,希望对大家有所帮助。
dlc角色Aurelia貌似是铁臂先生的妹妹。。。
F技能:Cold as Ice
Action Skill. Press F to throw your Frost Diadem Shard. Your Shard automatically seeks out and Attacks enmies dealing Cryo Damage.
主动技能。按F扔出‘冰封王冠碎片’。碎片自动寻找和攻击敌人,造成冰冻伤害。
持续时间: 21 秒
冷却时间: 21 秒
技能树将会从左到右介绍 分别是:
The Huntress、
Cold Money、
Are You Being Served。
下面是左系技能 The Huntress,重点是狙击
第一排:
左:
Markswoman (0/5)
gain increased critical hit damage and increased aim speed with all gun types.
增加所有枪械种类的暴击伤害和瞄准速度
暴击伤害:+6%/级
瞄准速度:+20%/级
右:
Only the Best (0/5)
gain increased bullet speed and increased gun damage with all weapon types.
增加所有枪械种类的子弹速度和伤害
子弹速度:+10%/级
枪械伤害:+6%/级
第二排:
左:
Culling the Herd (0/5)
gain increased gun damage with all weapon types for a few seconds after landing a critical hit.
暴击之后的短暂时间内增加所有枪械种类的伤害
枪械伤害:+8%/级
右:
Warning Shot (0/5)
gain increased fire rate accuracy and critical hit damage for a few seconds after missing a shot with a sniper rifle. Additionally, your next shot has a chance to not consume ammo.
当你使用狙击枪的时候,如果打空了,你将会在短暂时间内提高射速,精准度以及暴击伤害,同时,下一枪有几率不消耗子弹
射速:+7%/级
精准度:+9%/级
暴击伤害:+7%/级
不消耗子弹几率:+9%/级
中:
Long Range Killer (0/1)
When shooting enemies deal bounus damage based on the distance to the enemy. The farther the enemy the greater the bonus.
根据你跟敌人之间的距离,你的射击获得额外的伤害,距离越远伤害越高
最多+60%的额外伤害
引文 “You can run, but you*ll only die tired"
第三排:
Silver Lining (0/1)
Killing an enemy with a critical hit adds a bullet to your magazine.
用暴击杀死敌人的话,你的弹夹里将会增加一发子弹
引文"One doesn*t need to be taught fear when one is the hunted"
第四排:
左:
I Never Miss(0/5)
Shooting an enemy with a sniper rifle grants you a stack of I never miss. Gain increased sniper rufle critical hit bonus for every stack of I never miss. Lose all stacks when you miss an enemy with a sniper rifle
用狙击枪射中敌人将会获得一层“I Never Miss”层数,每层将会增加你的狙击枪暴击伤害,当你的狙击枪打空了,所有层数将会丢失
暴击加成:+0.4%/层
层数上限:999
右:
Wait for It... (0/5)
Missing a shot with a sniper rifle grants you a stack of Wair for it. Gain increased sniper rifle damage for every stack of Wait for it. Lose all stacks of Wait for it upon damaging an enemy with any weapon
用狙击枪打空的时候你将获得一层"wait for it",每一层将会增加你的狙击枪伤害,当用任何武器造成伤害时,丢失所有层数
狙击枪伤害:+0.9%/层
层数上限:999
中:
Magic Bullet (0/1)
Whenever you score a critical hit with a sinper rifle, gain health regeneration. The amount of Health Regeneration is based on the distance to the enemy. The closer the enemy, the greater the regeneration. Additionally, whenever you score a critical hit with a sniper rifle on an enemy, creat a healing nova centered on that enemy that also gives any player inside the radius a second wind. The further away the enemy, the greater the healing.
当用狙击枪打出暴击时,你将会获得生命恢复,离敌人越近,恢复越高。
生命恢复最高5%/秒
同时,当用狙击枪打出暴击是,你将会造成一个以那个敌人为圆心的治疗波,给予治疗波范围内的所有玩家生命恢复,以及“卷土重来”。距离越远,治疗波恢复效果越大。
治疗波最高恢复25%生命上限
第五排:
左:
Large Caliber (0/5)
Gain decreased magazine size and increased gun damage for all weapon types
降低所有枪械种类的弹容,增加所有枪械种类的伤害
枪械伤害:+9%/级
弹容:-17%/级
右:
Scramble (0/5)
After receiving melee damage you gain increased movement speed, weapon swap speed and gun damage with all weapon types for a short time
当受到近战伤害时,短暂时间内增加移动速度,切换武器速度,和所有枪械种类的伤害
移动速度:+6%/级
武器切换速度:+10%/级
武器伤害:+7%/级
左系终极技能:
Custon Loads (0/1)
When zommed in with a sniper rifle, a wheel scrolls by with icons featuring each of the elemental damage types. Time your shots with the highlighted damage to apply that damage type to your shot. Critical hits also create a small nova of hte highlighted element
当用狙击枪瞄准时,将会出现一个标志着不同种的元素的滚轮,当你射击的时候,你的子弹会附加上指针对应的元素伤害。
同时,打出暴击将会造成一个小型新星,造成对应元素的元素伤害
额外伤害:20%打出的伤害
小型新星:10%打出的伤害
引文 "Hunting is not a sport. In a sport, both sides should know they*re in the game"
下面是中系技能 Cold Money,重点是以冰系为核心的控制
第一排:
左:
Avalanche (0/5)
Every time you or your shard deals cryo damage for the first time to an enemy gain a stack of Avalanche. You deal increased cryo damage and gain increased freeze chance for every stack of Avalanche. Stacks of Avalanche begin to decay if you haven*t dealt cryo damage for a short time and decay quickly if you deal incendiary damage or enter fight for your life.
当你或者你的主动技能第一次对敌人造成冰冻伤害时,获得一层"Avalanche"。每一层将会增加冰冻伤害,以及冰冻敌人的几率。
当你没有造成冰冻伤害时,层数开始下降。当你造成火焰伤害或者跪地时,层数迅速下降。
冰冻伤害:+0.2%/层
冻结几率:+0.08%/层
层数上限:200 (这里说的是stack cop,我就理解成上限的意思了)
右:
Cold Front (0/5)
Whenever your Shard damages an enemy, it has a chance to create a cryo nova
当你的主动技能伤害到敌人时,有几率造成一个冰冻新星
冰冻新星几率:7%/级
第二排:
左:
Short Summer (0/5)
When your Shard damages an enemy, gain a stack of short summer. When your action skill ends, begin losing short summer stacks. While losing stacks, gain increased coodown rate and increased gun gamage per stack. Lose all stacks of short summer whenever you use your action skill.
当你的主动技能伤害到敌人时,你获得一层"short summer",当主动技能结束时,层数开始下降。层数下降时,增加技能冷却时间,增加枪械伤害。当再次使用主动技能时,立即失去所有层数
冷却时武器伤害:+0.4%/层
主动技能冷却时间:+0.4%/层
层数上限:999
右:
Frigid Touch (0/5)
Whenever you or your shard deals cryo damage to an enemy, there*s a chance some of that damage heals you. The lower your health, the greater the healing
当你或者你的主动技能造成冰冻伤害时,有一定几率按伤害比例回血。血量越低,回血量越高
人物造成伤害的回血几率:+4%/级
主动技能造成伤害的回血几率:+8%/级
最多治疗血量上限的3%/级 (也就是说限制了回血的量,打出上亿的伤害回血量还是那么多)
中:
A Cold Wind (0/1)
Slam Augment. Your Slam attack deals increased knock back to enemies but decreased damage.
(...slam不知道该怎么翻译... 就是跳起来一屁股坐下去的那个动作)
slam造成更高的击退效果,但是降低了伤害
slam伤害:-25%
引文 "I don*t mean to sound bitter, cold, or cruel, but I am, so that*s how it comes out"
第三排:
Polar Vortex (0/1)
Whenever your Shard damages an enemy for the first time, it creates a singularity, pulling in nearby enemies. Each attack by your shard after that has a chance to create another sigularity.
当你的主动技能第一次击中敌人时造成一个奇点,拉扯附近的敌人。第一次奇点以后,你的主动技能的每一次攻击都有几率再造成一次奇点
造成奇点几率:40%
第四排:
左:
Frostibite (0/5)
Any enemy damaged by your shard takes increased cryo damage for a few seconds
任何被你的主动技能打中的敌人在短时间内将会承受更高的冰冻伤害 (或者说是冰冻伤害那些敌人打的更疼,就像是单属性的紫渣一样)
冰冻伤害加深:+9%/级
右:
Cold Advance (0/5)
Deal increased critical hit damage. Additionally, every time you score a critical hit while your action skill is active, increase your action skill*s duration.
增加暴击伤害。
同时,如果你在主动技能持续时间内打出暴击,增加主动技能的持续时间
暴击伤害:+10%/级
主动技能时间:+1秒 (这里我估计每一级技能是不会提高增加的时间的,不然加满了以后打一次暴击+5秒实在是不科学)
中:
Fragment Rain (0/1)
Whenever you use your action skill, it spawns ice fragments that fly out towards nearby enemies. Every time your shard dagames enemies, there*s a chance it will spawn more ice fragments
当你使用主动技能时,将会造成一次冰霜碎片(冰渣子),飞向附近的敌人。接下来你的主动技能每次击中敌人时都有几率再来一次冰霜碎片
冰霜碎片几率:20%
第五排:
左:
Let it Go (0/5)
While your action skill is active, enemies near you deal decreased damage
当你使用主动技能时,你附近的敌人将会造成更低的伤害
敌人造成的伤害:-17%/级
右:
Whiteout (0/5)
Your shard gains increased damage, increased cryo status effect damage and increased freeze chance
你的主动技能将会造成更高的伤害,更高的冻结伤害(就是冻住以后的持续伤害),以及更高的冰冻几率
技能伤害:+8%/级
冻结伤害:+8%/级
冻结几率:+10%/级
中:
Winter*s Fury (0/1)
Whenever you use your action skill, knockback all nearby enemies.
当你使用主动技能时,击退附近所有敌人
中系终极技能:
Wintertide (0/1)
Kill skill. After killing an enemy, all of your guns deal cryo damage along with any other element they normally deal for a short time. If your gun already does cryo damage then it deals additional cryo damage.
onkill技能,杀死敌人后的短时间内,你所有的枪械将会造成冰冻伤害(不会覆盖掉枪械自身的元素伤害),如果枪械已经是冰冻属性了,则会有额外的冰冻伤害加成
额外冰冻伤害:+25%
引文 "Nothing burns like the cold"
下面是右系技能 Are You Being Served 前提是一个可以联机的基友
第一排:
中:
高能预警!!! 核心技能!!!
Indentured Servitude (0/1)
Press & Hold Mouse-3 to offer a contract to the other players. If another player accepts the contract by melle attacking you, then he/she becomes your servant and you become his/her master. The contract ends when one of you dies. You deal increased damage with all gun types when you have a servant. Your servnt gains bonus shield capacity.
按住鼠标中键,给其他玩家提供一份(卖身)合约,其他玩家可以通过肉搏攻击你一下来接受(卖身)合约。然后他/她就会成为你的雇员(仆人),你变成他/她的老板(主人)。当任意一人死亡时,(卖身)合约终止。
当(卖身)合约成立时,你的所有枪械种类的伤害受到加成,同时你的雇员(仆人)获得额外的护盾。
老板(主人)枪械伤害:+15%
雇员(仆人)护盾容量:+10%
左:
Duchess (0/2)
Killing an enemy grants you a stack of duchess. You gain bonus accuracy for each stack of Duchess you have. All stacks are lost on the death of you or your servant.
杀死一名敌人你将获得一层"duchess",每层将会提高你的武器精准度。你或者你的雇员(仆人)死亡后,所有层数将会丢失。(也就是说平时这个层数不会丢失)
枪械精准度:+0.4%/层
层数上限:40
右:
Valet (0/2)
When your servant kills an enemy you gain a stack of valet. You and your servant gain bonus reload speed based on the number of valet stacks you currently have.
当你的雇员(仆人)杀死一名敌人时,你获得一层"valet",根据当前层数的大小,你和你的雇员(仆人)获得额外换弹速度
老板(主人)换弹速度:+0.4%/层
雇员(仆人)换弹速度:+0.3%/层
层数上限: 40
第二排:
左:
Protect Your Assets (0/5) (真的不是asses?)
Increases sheild capacity and max health for you and your servant.
提高你和你的雇员的护盾容量和生命上限
老板护盾容量:+4%/级
雇员护盾容量:+3%/级
老板生命上限:+3%/级
雇员生命上限:+1%/级
右:
Quality Not Quantity (0/5)
Increases your damage and fire rate when using blue rarity or better guns. Also, you suffer damage and fire rate penalties when using green rarity or worse guns.
当使用蓝色以及更高品质的枪械时,你获得伤害和射速的加成。
同时,当使用绿色以及更低品质的枪械时,你获得伤害和射速的惩罚。
高品质枪的伤害:+3%/级
高品质枪的射速:+3%/级
低品质枪的伤害:-1%/级
低品质枪的射速:-1%/级
中:
You First (0/1)
When you or your servant suffers health damage it is instead dealt to your partner*s shield if available. Also, any damage dealt to you that would force you to fight for your life is instead dealt to your servant unless he/she is in fight for your life.
当你或者你的雇员受到掉血的伤害时,伤害会被转移到你的同伴的护盾上(如果有的话)。
同时,任何会使你跪地的伤害回被转移到你的雇员身上,除非他/她已经(给你)跪下了。
引文 "Quote goes here"
个人感觉这个技能有待研究与开发。
第三排:
Excellent Shot, Madam (0/1)
When your sevant shoots an enemy then that enemy becomes Set Up. If you shoot an enemy who is set up, then that enemy suffers additional damage and set up is consumed. The additional damage is normal damage and is based on your level. You may only trigger Excellent Shot, Madam once every few seconds
当你的雇员射击一个敌人时,那个敌人将会被“标记”上,如果你射击这个敌人,那么这个敌人将会受到额外伤害,同时标记消失。
额外伤害属于普通伤害(非元素),伤害大小跟你的等级有关。这个技能有冷却,每隔几秒能触发一次(具体多久真没说)
引文 "Excellent quate goes here: The wisdom is as life changing as the wit is smile inducing"
第四排:
左:
Next to Cleanliness (0/5)
Increases your damage and reload speed with all guns that are not incendiary, corrosive, or explosive.
增加非火焰,非腐蚀,非爆炸枪械的伤害和换弹速度
枪械伤害:+4%/级
换弹速度:+3%/级
右:
Keep Your Chin Up (0/5)
Killing an enemy causes your servant to gain health. When you servant kills an enemy then you gain health.
当你杀死一个敌人时,你的雇员获得生命恢复。
当你的雇员杀死一个敌人时,你获得生命恢复。
生命恢复:老板或者雇员生命上限的1.9%/级
中:
All Glory to the Master (0/1)
When you kill an enemy who was first damaged by your servant, then you convert 1 stack of duchess and valet into 1 stack of glory. You and your Servant gain increased critical hit damage for each stack of glory you have.
如果一个敌人先被你的雇员打中,然后再被你击杀,那么你的各一层"duchess"和"valet"层数(第一排的那两个层数)将会转化成一层的"glory",每层将会增加你和你的雇员的暴击伤害
老板暴击伤害:+0.2%/层
雇员暴击伤害:+0.1%/层
层数上限:500
(也就是说累死累活积满500层以后加100%和50%的暴击...)
第五排:
左:
Padsnappery (0/5)
Improves sheild recharge delay and fire rate. The lower your health is, the greater the bonus is.
降低护盾充值延迟,提高射速。生命越低,提升越高
这个技能完全是半成品...技能介绍不完全,介绍里面的重点单词没有标记出来,而且介绍下面没写每级的提升
最不能忍的是居然还有错别字,程序员你手滑了吧
右:
Save the Queen (0/5)
When an enemy melee attacks you then he becomes marked with Save the Queen. If your servant damaged a marked enemy, then the enemy suffers cryo damage and the mark is consumed. Your servant may only trigger a mark every few seconds. The cryo damage is based on the skills rank and the master*s level
当有敌人肉搏攻击你时,这个敌人会被标记上"Save the Queen",如果你的雇员攻击了这个敌人,则造成额外的冰冻伤害,同时标记小时。
你的雇员每隔几秒(没说具体几秒)才能触发一次标记。冰冻伤害跟这个技能的等级和老板的等级有关
引文 "A Quote, a Quote, we have a quate. There cannot be anymore Quote."
左系终极技能:
A Backhand to Remember
Melee Override. Press Mouse-3 to perform a Backhand to Remember. Enemies are knocked back and suffer cryo damage. Allies are suddenly highly motivated and gain increased movement speed, reload speed, and aim speed. Also, if a motivated ally kills an enemy, it triggers all of your on kill skills.
肉搏技能,按鼠标中键(应该是肉搏键)使出Backhand to Remember(为了编个名字2k也是蛮拼的),击退敌人,并对其造成冰冻伤害。
队友会被瞬间激励起来,提高移动速度,换弹速度,和瞄准速度。同时,如果被激励起来的队友击杀了一个敌人,你将会触发所有onkill技能。(你一共有几个onkill技能????为什么翻译完了我就记得有一个onkill???)