星界边境Starbound 12/11更新内容翻译

2013-12-12 14:57:00 k73游戏之家 作者:雲淡天清

昨天《星界边境Starbound》更新了大量的新内容,同时还修复修改了大量游戏中的错误与BUG等,以下便为玩家们整理翻译了更新的内容说明,对于还不知道 的玩家们可以看看哦!

Changelog for v. Annoyed Koala 12/9/2013

HUGE balance patch, every item, creature, armor and weapon rebalanced. Leveling system entirely rewritten

Although the balance is early the new leveling system, the system is much better than the old one and we can now improve balance over time.

Added early implementation of creature taming (more features coming soon)

Added new mining items

Added new weapons

Added new throwable items

Added grappling hook

Added new boss and new sector of the galaxy

Added a stance system to weaponry, not currently used but will allow us to add secondary attacks to weaponry very soon.

Tons of new sounds

Guns more common in tier 3

Underground detached/rare biomes more common

Underground random encounters more common

Underground chests more common

Ore rebalance (probably way way too much ore at the moment, will be fixed later, enjoy it)

Baby monsters

New monster palettes

Added pixel compressor for high cost banking (idea from Ncrpts)

Disable using the beamaxe to light caves underground

Added new hats

some monsters now graze on grass (can look ugly, needs finishing)

Small bipeds now socialise with eachother

All the monsters behave smarter and are less likely to get stuck

You can no longer attack through blocks

Fix the game on XP (hopefully)

Tons more fixes and smaller additions

庞大的平衡更新、包括每个物品、生物、装备和武器重新平衡.改写等级进入系统

从这个平衡更新后的新系统现在我们可以比旧系统来的方便去做修改

新增训服生物(未来将新增更多内容)

新增採矿道具

新增武器

新增可丢物品

新增勾锁

新增新的银河星系和Boss

新增武器姿态系统,目前还未使用到,但会使双手武器更快速

新的音乐!

更多T3枪枝

使稀有动物聚落更加常见

随机衝突事件将更加常见

矿物平衡(可能会有矿物过多情况,之后会再进行修正)

怪物宝宝:D

新的木材

新增超级印钞机(*请参考4楼回覆)

取消使用光速斧去照亮洞穴的功能

新帽子

怪物被整容(可能很好和或可能很丑)

两隻脚的动物会结为盟友(?)

怪物变聪明不会黏在一起搞基了

攻击无法穿越墙壁了

修正XP问题(希望如此)

添加很多的修正或少量的修改

由于不是语文系出生所以英文很糟,如果有翻译不好的部分敬请批评,感谢。

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